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"Lipply's Tavern" Play Report / Review

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"Lipply's Tavern" comes from the "Adventure Sites I" compilation published by Coldlight Press. You can get it for free here: https://www.drivethrurpg.com/en/product/477144/adventure-sites-i This module, to me, is the crown jewel of the collection. I had the honor of getting to run it for a great group at North Texas RPG con this past Saturday. I know Grutzi from previous online games, participation in the "Classic Adventure Gaming"  and wanted to write-up my play report and review of the module for him. First I will review the random name generator in Dragon Magazine #34. It is abhorrent and perfect for any Half-Elf characters you will ever play. See below. On to the PLAY REPORT :  Any spending a night in the village of Roanhorse have heard about the sad fate of Trim Lipply, retired adventurer. With his great wealth, he retired to a cozy hill outside of town to build a tavern in a hillside, as the Halflings do, but tragedy eventually struck as one day

[Play Report - 2] The Lotus Plantation

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tl;dr of player tactics Know that in the halcyon days of year 3995 of Solon, in the middle of the waxing spring month of Peritios, the following occurred.  After their excursion to the cavern hidden in the cliff-face overlooking the sea of lost days, the company of Esen the Etunian, Kyrene the Borrower, Arkesilas the Fighting-Man, and Gao the Imperial Theurge returned to Zyana and spent two week's time schmoozing and boozing. Esen rented a horse from a stable and practiced a famed maneuver from his homeland where he would shoot his bow at a target directly behind him from horseback.  The company's plan was to obtain passage from Zyana to the isle of Cahli in search of the daughter of the merchant Carthallo. The rest of the group had learned that the missing girl's name was Maia, that they could join the merchant vessel The Shimmering Eel  on its voyage to Cahli, and that two brave souls would join their company on their quest for riches. One was the Amazonian scout Melesias

[Play Report - 1] First Days on Fomalhaut

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Know that in the halcyon days of year 3995 of Solon, at the start of the waxing spring month of Peritios, the following occurred.  In the smoke-choked port town of Zyana, rumors had come from the mountains to the west. The first rumor was of gold and innumerable treasures from past ages, told by the garish nouveau riche as they squandered their newfound wealth in drinks and games. The second rumor was of that of changed men - this second generation of treasure seekers, emboldened by the first, returned to Zyana as preachers of a new faith. Penniless and wizened, the second wave returned from the Mountains of the Monoculus and the plateau of Wileb Tsathok as ardent worshippers of the the Amaranthine King, who would speak impossible things in haze-filled dreams. Our little slice of heaven. Zyana is in hex 08.05. The story of the third wave of treasure hunters was yet to be written. From the far northwest rode an Etunian named Esen. From the Isles of Mung came a dignitary named Gao, a you